<?xml version="1.0"?>
<monsters offset="0">
  <monster id="1145" name="Coal Golem">
    <sprite>monsters/golem.xml</sprite>
    <!-- No folder for this -->
    <attack id="1" critical-hit-effect-id="16" missile-particle="graphics/particles/fire-burst.xml" action="attack"/>
    <sound event="die">monsters/golem/die.ogg</sound>
    <sound event="hit">monsters/golem/hit1.ogg</sound>
    <sound event="miss">monsters/golem/miss1.ogg</sound>
  </monster>
</monsters>
